win32: Disconnect the frame clock
authorMatthias Clasen <mclasen@redhat.com>
Fri, 24 May 2019 10:55:06 +0000 (10:55 +0000)
committerMatthias Clasen <mclasen@redhat.com>
Tue, 28 May 2019 20:25:17 +0000 (20:25 +0000)
The frame clock can now survive the surface,
so we need to disconnect when the surface goes away.

gdk/win32/gdksurface-win32.c

index e8df18b5662478268d0712caf10c3f903f9d3780..bad6006021b91da458f0bc325d95270675c3e025 100644 (file)
@@ -686,6 +686,10 @@ gdk_win32_surface_destroy (GdkSurface *window,
   /* Remove ourself from the modal stack */
   _gdk_remove_modal_window (window);
 
+  g_signal_handlers_disconnect_by_func (gdk_surface_get_frame_clock (window),
+                                        gdk_win32_impl_frame_clock_after_paint,
+                                        window);
+
   /* Remove all our transient children */
   while (surface->transient_children != NULL)
     {